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dc.contributor.authorDíaz-Larenas, Claudio-
dc.contributor.authorCarrasco-Palma, Maritza-
dc.contributor.authorNorambuena-Valdés, José-
dc.date.accessioned2023-09-08T15:34:04Z-
dc.date.available2023-09-08T15:34:04Z-
dc.date.issued2023-
dc.identifier.citationDíaz-Larenas, C., Carrasco-Palma, M., y Norambuena-Valdés, J. (2023). Video Games and English Learning: An Exploratory Study of EFL Pre-Service Teachers’ Perceptions. Contratexto, 39(039), 307-336. https://doi.org/10.26439/contratexto2023.n39.5867es_ES
dc.identifier.issn1993-4904-
dc.identifier.urihttps://repositorio.consejodecomunicacion.gob.ec//handle/CONSEJO_REP/5604-
dc.description.abstractThe present study explores the knowledge and perceptions that 72 Chilean EFL (English as a foreign language) pre-service teachers have regarding the effect of video games in their daily and academic routine in terms of foreign language learning. By applying a 5-point Likert scale, it was possible to gather data concerning their sociodemographic characteristics and their views in relation to five dimensions: (1) General experience with video games, (2) general preferences about video games, (3) strengths and weaknesses of video games, (4) video games as a learning experience, and (5) video games and the four language skills. Once the data were collected, the Spearman’s correlation coefficient was used with the purpose of determining the relationships among the respondents’ answers. The results indicated that the four language skills, especially the receptive skills, can be practiced while playing video gameses_ES
dc.language.isoenes_ES
dc.publisherContratextoes_ES
dc.subjectlenguaes_ES
dc.subjectextranjeraes_ES
dc.subjectaprendizajees_ES
dc.titleVideo Games and English Learning: An Exploratory Study of EFL Pre-Service Teachers’ Perceptionses_ES
dc.title.alternativeContratextoes_ES
dc.typeArticlees_ES
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