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https://repositorio.consejodecomunicacion.gob.ec//handle/CONSEJO_REP/1694
Título : | HAPPY ONLIFE’ – A VIDEO GAME TO SUPPORT MEDIATION ON INTERNET RISKS AND OPPORTUNITIES |
Otros títulos : | Communication Papers |
Autor : | Haudron, Stephane Di Giogia, Rosanna Gemo, Monica Lagae, Kaat |
Palabras clave : | juegos de video educación cyberseguridad |
Fecha de publicación : | 2015 |
Editorial : | Universitat de Girona |
Citación : | Haudron, S., Di Gioia, R., Gemo, M. y Lagae, K. (2015). Happy onlife - A video game to support mediation on internet risks and opportunities. Communication papers, 4(06), 47. https://doi.org/10.33115/udg_bib/cp.v4i06.22082 |
Resumen : | Children and young people are very active users of digital technology from an early age. Recent research shows that children learn quickly from mirroring the behaviour of parents, of older siblings and peers. On the one hand, children have acquired independency and skills within the digital world; on the other, they lack reflective and critical thinking as well asawareness about opportunities and risks such as cyber-bullying or digital identity theft. Active adult’s mediation would allow for the integration of values and critical thinking but so far, adults seem poor active mediators and in need of practical toolsof empowerme |
URI : | https://repositorio.consejodecomunicacion.gob.ec//handle/CONSEJO_REP/1694 |
ISSN : | 2014-6752 |
Aparece en las colecciones: | Documentos internacionales sobre libertad de expresión y derechos conexos |
Ficheros en este ítem:
Fichero | Descripción | Tamaño | Formato | |
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HAPPY ONLIFE’ – A VIDEO GAME TO SUPPORT MEDIATION ON.pdf | 1,81 MB | Adobe PDF | Visualizar/Abrir |
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