Please use this identifier to cite or link to this item: https://repositorio.consejodecomunicacion.gob.ec//handle/CONSEJO_REP/1333
Title: A game development environment to make 2D games
Other Titles: Communication Papers
Authors: Marín, Carlos
Chover, Miguel
Rebollo, Cristina
Remolar, Inmaculada
Keywords: 2D
3D
comunicación
videojuegos
Issue Date: 2020
Publisher: Universitat de Girona
Citation: Marín, C., Chover, M., Rebollo, C. y Remolar, I. (2020). A game development environment to make 2D games. Communication Papers, 18, 7-23. https://communicationpapers.revistes.udg.edu/communication-papers/article/view/22380/26189
Abstract: The creation of video games involves multidisciplinary processes that are not accessible to the general public. Currently, video game development environments are very powerful tools, but they also require an advanced technical level to even start using them. This article presents a 2D game development environment to propose an alternative model to reduce the technical complexity existing in these systems, presenting a data model and a game editor that allows fulfilling this goal. In order to test its capabilities, several games have been successfully imple-mented in the proposed environment. With this achievement, it can be stated that it is possible to create video games simply and affordably for the general public without giving up its potential and remarking that there is still a long way to go to reach democratization in the creation of video games and the need to continue working in this field.
URI: https://repositorio.consejodecomunicacion.gob.ec//handle/CONSEJO_REP/1333
ISSN: 2014-6752
Appears in Collections:Documentos internacionales sobre libertad de expresión y derechos conexos

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